It's been two months since I informed everybody about this, if you already knew, just ignore it.
!RimWorldPorn@rimworld.gallery is the sister magazine for this rimworld community, for sharing and viewing full size high quality renders of Rimworld colonies
I picked up a map somewhere. I don’t remember how or when. According to the wiki, there is a chance to discover a quest while reading it; that is, it’s not immediate and automatic the first time someone reads it. As I said, I don’t remember how long it’s been in the colony, and I’d like to sell it if I’ve learned all I can about the quest. The problem is, I don’t know how to tell whether that’s true. Any tips?
I know that you can run both just fine, but I wanna know if they interface with each other. Like, can I have gravships be my low orbit dropships and my SoS ship be like the cruiser in high orbit? Or can I have a grav anchored station in low orbit that acts as a refueling post for SoS ships and Grav ships?I just wanna know if the mechanics mesh well.
I have rimworld that I bought on GOG, I wanted to use it on my steamdeck so I added the start.sh as a non-steam game. It went fine and I can open it…but the controller inputs don’t work at all, only touchscreen input works. Do I need to add launch arguments or something to get it working properly? It works just fine when launched from heroic launcher outside of steam, I kind of just wanted it easily accessible with the rest of my library.
I’ll tell you mine, I have never, ever sold my colony, and I have never used fire foam shell, tho, i do recognize both of those things as potentially useful, especially, selling your colony, its like a NG+.
I dont play this game like a story teller. I play on easy, with weak raids, with no insta colonist death, no friendly fire, and with reloads enabled. I just wanna build a cool colony! But it got me thinking…
RimMonitor Work Tab adds an external Work tab to RimWorld, designed for editing colonist work priorities in a clear, scalable layout. It mirrors RimWorld’s vanilla priority system and is especially useful for large colonies where the in-game Work tab becomes difficult to manage.